lineweight Posted December 1, 2008 Share Posted December 1, 2008 Hello, I am trying to create a skin for my semester project. I have a nurbs curve that essentially envelops my building. Essentially i want to wrap the building leaving two ends open (front and back). I have tried converting the nurbs to a poly then extruding it, then shelling the solid. That doesn't work. I don't know how else you would do this, but the end result that i would like is a skin with thickness. I tried attaching a file to this post, but this board is a little wonky in Safari...might try again. Quote Link to comment
lineweight Posted December 1, 2008 Author Share Posted December 1, 2008 i'm still trying to attach the file.... Quote Link to comment
lineweight Posted December 1, 2008 Author Share Posted December 1, 2008 Okay, there. So, i have a nurbs and a poly. Either one is fine to use, but i need to basically create an 1/8th inch "skin" that loops around the OUTSIDE of the poly. ...I can't figure out how to do it. Quote Link to comment
Ray Libby Posted December 1, 2008 Share Posted December 1, 2008 I have drawn your profile with lines and arcs. Select all objects and compose (Modify menu>Compose). The Object Info Palette (OIP) should have Polyline as the object. With the polyline selected, choose the Offset Tool. Click inside the polyline and offset by 1/8". Select both polylines and subtract the inside polyline from the outside (Modify>Clip Surface), the original inside polyline will still be there, delete it. Select the remaining polyline which will now be an 1/8" hollow surface and extrude it to what you want. Quote Link to comment
lineweight Posted December 1, 2008 Author Share Posted December 1, 2008 Ray, You're my hero. Mike Quote Link to comment
Ray Libby Posted December 1, 2008 Share Posted December 1, 2008 If I had a nickel for every time I've heard that... well, I'd have nickel. Quote Link to comment
lineweight Posted December 1, 2008 Author Share Posted December 1, 2008 Hey, now maybe you can riddle me this: My stairs that are a 3D object in this file are only projecting in 2D now. When i rotate the model around in space, i see the "bounding box" of the stairs where they exist in the 3D world, but after rotation, they pop into plan view. Weird. Quote Link to comment
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