higgins Posted October 31, 2008 Share Posted October 31, 2008 Hi! I've created a polyline road and sent it so surface, and then set it 20 cm higher so it wouldn't have "gaps" in it. The road is perfectly visible with OpenGL rendering, but if I render with Renderworks it disappears. If I pick Fast Renderworks, only parts of the road are visible. What's going on? I thought it might be something I've missed with textures as I'm new to Renderworks, but the issue still remains if the textures are taken off. Quote Link to comment
kgroob Posted November 10, 2008 Share Posted November 10, 2008 I don't have much experience rendering roads, but I had a similar problem with certain extruded objects and sweeps. This worked for me: In the Objects Info Palette: Click the "render" tab. Where it says "map type" right under the preview of the texture, change it to cylinder. See if that works. If not, try different mapping options. Perhaps perimeter, if cylinder doesn't work. 1 Quote Link to comment
kgroob Posted November 10, 2008 Share Posted November 10, 2008 also, I'm not sure if the road is similar to extrude along path, but if there is a profile object, make sure the polyline is closed and it is filled. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted November 10, 2008 Vectorworks, Inc Employee Share Posted November 10, 2008 Hello higgins: It sounds like the object is non-planar. Is it a mesh or 3D polygons? Quote Link to comment
cad@sggsa Posted November 11, 2008 Share Posted November 11, 2008 Are You rendering in the same layer, if not it could be a class being switched off. Have you tried changing your view? Quote Link to comment
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