mmoriarty Posted August 12, 2008 Share Posted August 12, 2008 (edited) I'm trying to map a globe image of the earth to a sphere with a hole in it. I have tried making the sphere in a couple of different ways but I cannot seem to get the map of the earth to wrap around the sphere. I have been working on this for well over an hour. This is literally a 30 second job in a couple of other 3d programs I use. What am I doing wrong? I'm using VW 2008 Edited August 12, 2008 by mmoriarty Quote Link to comment
M.CH Posted August 12, 2008 Share Posted August 12, 2008 Set your class and apply the texture, under the class edit dialogue box. Final adjustments made in the OIP Quote Link to comment
mmoriarty Posted August 13, 2008 Author Share Posted August 13, 2008 I understand that. The problem is the "Final adjustments". I have tried using various mappings ( perimeter, sphere, cylinder, plane. You would think it would be sphere but you would be wrong.) and tried altering my earth image. The original image was a jpg rectangle, 2"w x 1"h. I have tried changing the image to different aspect ratios and altered the size and other parameters in the renderworks texture editor and the OIP. This should be a simple operation. If anyone has done this successfully I would really like to know how. If possible, supply details. Telling me to apply the texture, then adjust in OIP does not help much. Quote Link to comment
mmoriarty Posted August 13, 2008 Author Share Posted August 13, 2008 I still cannot find a way to map the earth image onto a sphere. For one thing, the Sphere mapping mode in VW appears to only map half a sphere so its not really spherical mapping. I thought the cylinder mode would work with my rectangular image but I couldn't find any way to control the height of the cylinder without also affecting how it wraps horizontally. This appears to me to be a problem like isometric dimensioning. It should be simple but in VW its a requires a long series of complicated steps. When I have time I guess I'll go back and find out how to map an image on to a hemisphere (which I think might work in VW). If that works I can divide my earth image in 2 and make 2 separate hemispheres and put them together. It just seems way more complex than it needs to be. Quote Link to comment
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