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Render mode when rotating view in crop mode of SLVP


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When you have a SLVP with openGL background render and say an isometric view, if you want to edit the view you enter the "crop" mode and rotate around the building or object to where you want, but as soon as you rotate the render changes to wireframe, so you have to exit, hit update, wait for it to render then re enter the crop mode and try again.

Why is this?

It is painfull!!!

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