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Design layer viewport issue


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I have had some problems with objects vanishing when rendered. This is what I have found

Create any 3D object, give it a class.

Create a design layer viewport of that object layer

Give the DLVP a class but not the same as the object

Edit the DLVP in the OIP making the class of the DLV invisible. ie this class should be visible in both layers but not visible in the DLVP

Change to a 3D view, the object will visible in wire frame but if you render it it will vanish !

I first came across this when working to a tight deadline but now that I know what is happening I can avoid it.

There is also something similar going on with symbols in viewports but I have not got to the bottom of that yet.

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I have had the same problem, I had one object and in openGL half of the object appeared as hidden line and the other half openGL, in final quality renderworks and wire frame looks fine.

Edited by CS1
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