Bart Rammeloo Posted October 15, 2003 Share Posted October 15, 2003 I know of no straightforward way of performing this wrapping operation in VectorWorks. VectorWorks has no deformers, unlike other applications like Maya, StudioTools and a couple of others. The other question - unfolding a NURBS surface - is even more complicated. Only a couple of really high-end CAD applications are capable of doing this - think ProE with certain modules, CATIA or UniGraphics. Cheers, BaRa Quote Link to comment
Cloud Hidden Posted October 15, 2003 Author Share Posted October 15, 2003 Thanks, BaRa. At least that confirms I haven't missed something obvious. Quote Link to comment
Chris Dordoni Posted October 15, 2003 Share Posted October 15, 2003 I have experience doing unfolding in FormZ. Rhino is also capable of unfolding, although I've never used it. Chris Quote Link to comment
kiwi Posted October 15, 2003 Share Posted October 15, 2003 Touch 3D seems to do a good job. I know that the developer of the software uses VW, and that both together are a good package. Will be good if one day we have something on the 3D power pack: VS can play with 3D polys, but is way over individual scripting to unfold nurbs surfaces!!! Quote Link to comment
Vectorworks, Inc Employee Andrew Bell@NV Posted October 15, 2003 Vectorworks, Inc Employee Share Posted October 15, 2003 quote: Originally posted by Cloud Hidden: I want to create a tin can--easy enough--and then I want to create a design I can use to cut holes in the cylinder w/ Subtract Solids. Do you really need the can physically changed? If not, lay out your design as a transparency texture map, and apply it as a texture with a cylindrical projection. Quote Link to comment
Bart Rammeloo Posted October 15, 2003 Share Posted October 15, 2003 I seem to remember that Form-Z is only capable of unfolding polygonal geometry, not NURBS. Unless that has been changed since version 4, but I doubt that. And as I recall, the same holds true for Rhino. There are a lot of apps capable of unfolding polygons. There even used to be a plugin for VectorWorks that did just that. But unfolding NURBS is a bit more difficult. Cheers, BaRa Quote Link to comment
Cloud Hidden Posted October 15, 2003 Author Share Posted October 15, 2003 Andrew, I do need to change the base object. I'm cutting holes in a dome design. The hard way is to design the openings flat and then rotate the pieces individually. Painful, but doable. Just wanted to make sure I wasn't overlooking the obvious. Quote Link to comment
Cloud Hidden Posted October 16, 2003 Author Share Posted October 16, 2003 I want to create a tin can--easy enough--and then I want to create a design I can use to cut holes in the cylinder w/ Subtract Solids. I'd prefer to create the design for the cuts on a flat sheet, be/c I know the dimensions, and then wrap it around the cylinder. That's the part I can't figure out--how to roll a flat design into a cylinder. Ideas? Corollary...is there a way to take a cylinder, open it, and flatten it to see the design in 2D? Quote Link to comment
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