CS1 Posted May 20, 2008 Share Posted May 20, 2008 I have a straight wall Class set to "wall type1" "wall tpye1" Solid Red Fill And Solid Black Lineblack. "wall tpye1" Texture set to Wood looking texture. Wall Attributes set to take on class attributes for Fill, Line and texture. Texture set to "all" sides. Everything looks fine View from almost isometric using flyover tool in openGL, looks fine. change length of wall (-100mm) wall shrinks, texture disappears but highlight remains around edges, increase length (+100mm) texture reappears. What am I doing wrong? Quote Link to comment
mar schrammeyer Posted May 20, 2008 Share Posted May 20, 2008 nothing I have experienced that same bug quiting VW & reopening will probably fix it Quote Link to comment
CS1 Posted May 20, 2008 Author Share Posted May 20, 2008 Yeah after sending that original post I went shut down and went back into the program and it started working again, odd. Quote Link to comment
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