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COMJAX

Someone want to explain this to me please?

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For some reason VW's twisted sense of humor has decided to rear its' ugly head and tick me off today.

Why when I do any type of rendering why does my bolt look like this?

vworksfu51.jpg

It's ONLY doing it in this drawing.

If I Ctrl+C it out and paste it into a new drawing it's fine.

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And it not just this bolt.

Any new hardware I make up using the Fastener Tool in MD I get the same results.

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If I was to take a guess, the bolt has a none fill.

Nope, it's got fill.

Tried by class and by selecting it.

The only way I've found around it is to convert it to a group.

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I sometimes find that my fill choice color affects whether or not my object will accept a texture. White fill occasionally will block my texture from taking hold. Try giving your object various other fill colors while checking the object in the Render pane of the Object Info palette, under Mapping, to see if the texture takes.

It may be that one object within the group shows this behavior and thus blocks correct rendering of others?

I have reported this behavior as a bug. It exists from V. 2008 back through V. 12.0.

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I sometimes find that my fill choice color affects whether or not my object will accept a texture.

The thing is it's not "my object." It's a bolt I placed in the drawing using the "Fastener Tool"

It's just in this drawing that I've encountered this.

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If you paste into a new document does the bolt still render the same?

If you are still unable to resolve send the file to tech@nemetschek.net

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COMJAX,

If you copy and paste the bolt into a blank document does it render correctly?

How does VectorWorks see the object through the Object info palette? (i.e. Symbol, Group, Screw and Nut)

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