nicolas d Posted March 22, 2008 Share Posted March 22, 2008 i want to see the rectangles' dimensions in the object info window as 'x' and 'y' like it used to be. i don't understand why or in which cases the new 'width' and 'height' system could be good. often times i'm wasting extra fractions of time thinking if the rectangle is rotated or not and where is the width and where is the height. can this be disabled or changed back somehow? can i edit rectangles like before, like i can still edit polygons for example, with the good, proven, 'x' and 'y' system? i use duplicate a lot, and many times instead of drawing a new item (this not only applies to rectangles) i duplicate another of the same sort and modify it. this is to me a reasonable thing to do, for example, when one wants to incidentally draw an object in a class that is not the active class... anyway, the thing is, i duplicate and rotate rectangles and other objects a lot and now i wind up confused with how my rectangles are oriented, whereas i'm never in a situation in which i am grateful to know which side is labeled 'width' and which is labeled 'height'. Quote Link to comment
Ray Libby Posted March 22, 2008 Share Posted March 22, 2008 If you don't need to keep it a rectangle, convert it to a polygon. If you use the 2D reshape tool it will convert a rectangle to a polygon or use the convert to polygon command. Another option to keep it a rectangle is to group it by itself and the OIP will read x & y coordinates. Quote Link to comment
dcont Posted March 24, 2008 Share Posted March 24, 2008 I agree that the new system needs some more work. It seems to work well with a rectangle that is rotated at something other than 90 degrees. I think they should either put in both fields, the delta x/y and the width/height. Or just default the rotation angle to 0 if the angle is a multiple of 90 degrees. Quote Link to comment
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