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Hatches on 3d objects?

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Create a hatch, and apply it as a non associative hatch to polygons that you draw over the elevations. Ungroup and Convert to 3D polygons, next stick them to the walls/objects - just a tad away from their actual surfaces (so that the 3D hatch objects float over them).

This process can be more tedious than just using textures (esp. with wall openings etc), but sometimes their drop shadows can give a nice visual effect.

Perhaps take a look at this podcast by Jonathan Pickup.

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