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Rendering Style



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The workaround to this in VW12 was two have two identical viewports stack on top of each other each set to different render modes. (must give credit to someone else for the idea) It works really well.

So well that in VW2008 you don't need two viewports as sheet layer viewports can render in two mode and underlay which you use something that give modeling, shadow, texture colouring you want. Then the top Layer in say Hidden Line, to get the line work you want.

Also have a look at OpenGL mode new options. Shadows and hidden line very nice.

You be great to know where these options fall short.

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