rcarch Posted January 7, 2008 Share Posted January 7, 2008 Here is a little thing that I am pretty sure used to work in earlier versions. Has anyone have a suggestion on a work around? The wall in the symbol is not as wide as the wall it is being inserted into, and it will not break the wall in any rendered views. Other objects that are thinner than the wall have no problems. Or. is this a bug? Quote Link to comment
Vectorworks, Inc Employee Andrew Bell@NV Posted January 7, 2008 Vectorworks, Inc Employee Share Posted January 7, 2008 It is a bug, but the workaround is fairly easy. Put 3-D locus points in the symbol at the top and bottom endpoints of the wall, and the wall hole-cutting code will use those to determine how to break the wall. Quote Link to comment
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