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7ouis

Making a realistic texture. How?

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Shaun,

They can co-exist. Select the area light and un-check the cast shadows box in the object info palette. You still get the shadows from the sun thru the window and the illumination of the area lights

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I also just realized you have to apply a transparent texture to the area light to be able to see thru it, but you still get the illumination from the area light

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I also just realized you have to apply a transparent texture to the area light to be able to see thru it, but you still get the illumination from the area light

Even easier, just uncheck the "Render Geometry" option at the bottom of the OI palette. And the area light will be invisible when rendered.

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