mmyoung Posted November 10, 2007 Share Posted November 10, 2007 I'm new to VW and I'm noticing a lot of inconsistencies in fillet operations. VW does well in simple situations but won't fillet between NURBS (every other drafting application in its class will do this), and if you convert the NURB splines to polygons (not a good idea if you plan to machine them), VW won't fillet the polygons properly. I submitted this a few times to tech support in an effort to find out if I was not understanding something, and I got no reply ? but I think this is an important issue to others like myself who would like to use the Machine Design package for mechanical design and find ourselves having to port back and forth to other apps so we can do simple drafting operations. I've attached a couple files... ? Michael Quote Link to comment
Guest Posted November 10, 2007 Share Posted November 10, 2007 Michael, I've sent a message to Tech Support to look into this. In the interim, can you send a file over to me, too? Please include a description of the problem and the version of VW you are using. Quote Link to comment
mmyoung Posted November 12, 2007 Author Share Posted November 12, 2007 (edited) Hi Katie, Here is an example of what I was talking about joining and filleting NURBS. You'll see the details when you look at the file. The existing Join And Fillet command won't operate on them, as far as I can tell. Thanks for having a look at this. Maybe there is a way to join and fillet NURBS that I am not seeing ? I'd be grateful to find out. thanks I'm on 10.4.10, Intel iMac, v13.0.0(78970) SP1 Edited November 12, 2007 by mmyoung Quote Link to comment
mmyoung Posted November 12, 2007 Author Share Posted November 12, 2007 Hi Katie, Here is the other instance I referred to, the case in which the Fillet Tool executes on a polyline, but does not succeed unless the chosen segments are consecutive. It makes "sense" that this occurs, but it isn't right for the program. Quote Link to comment
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