D Wood Posted November 5, 2007 Share Posted November 5, 2007 I want to wrap a brick texture around a courtyard pillar. The texture shows correctly on the walls of the house, but at first when I applied the texture to the pillar, the courses ran up the pillar instead of at right angles. Using Mapping I was able to get the courses running horizontally, but now perpends show only on the front and back faces, not on the sides. How do I get it to show correctly on all sides? Quote Link to comment
CipesDesign Posted November 5, 2007 Share Posted November 5, 2007 This sort of thing is a persistent problem. A couple suggestions: 1) Use a simple extrude instead. It should map more predictably. Only drawback is that it will show as hollow in top/plan view. 2) Use walls. They will map as expected. 3) File a bug report for the pillar mapping issue. Quote Link to comment
Gerard Jonker Posted November 5, 2007 Share Posted November 5, 2007 I would love to be able to shape the texture mapping as I feel like and apply it in that orientation to all objects included. Also the Edit mapping dialog could do with some spring cleaning. mmmm, no, sorry, it probably has to be rethought and redone entirely. Since I want to be able to map brick on any object I create I made a separate texture with the bricks standing on their side. To me this is a silly approach. If NNA could give the C4D approach to texture mapping a VectorWorks UI, I would be in heaven. Gerard Quote Link to comment
D Wood Posted November 5, 2007 Author Share Posted November 5, 2007 Peter Thank you for your advice - since the pillar is in fact a brick veneer wrapped around a post, I'll just draw the veneer as 4 walls. Quote Link to comment
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