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Brick texture on a pillar


D Wood

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I want to wrap a brick texture around a courtyard pillar.

The texture shows correctly on the walls of the house, but at first when I applied the texture to the pillar, the courses ran up the pillar instead of at right angles. Using Mapping I was able to get the courses running horizontally, but now perpends show only on the front and back faces, not on the sides.

How do I get it to show correctly on all sides?

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I would love to be able to shape the texture mapping as I feel like and apply it in that orientation to all objects included.

Also the Edit mapping dialog could do with some spring cleaning.

mmmm, no, sorry, it probably has to be rethought and redone entirely.

Since I want to be able to map brick on any object I create I made a separate texture with the bricks standing on their side.

To me this is a silly approach.

If NNA could give the C4D approach to texture mapping a VectorWorks UI, I would be in heaven.

Gerard

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