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Windows not transparent


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So i am still a bit of a noob here, but i am curious why i am not capable of editing the class for my glazing in the window wall (3d modeling). I can change the frame/mullions to aluminum and get a dark frame, but my windows aren't transparent. I select the glazing class "glazing class-3" then edit that so the opacity is 10% or 4% or something, but the glazing still remains 100% opaque. Can anyone help?

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The oppacity slider does not effect objects in 3D. You'll have to create a texture with the desired transparency, and make sure the glazing class is set to use it, just as you did with the aluminum.

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What Mike says is true. You can also choose to set the glazing class to a "none" fill, which will mimic a glass texture (see right through the windows) but will not use a glass texture which will add to the rendering time. It is nice, however, to use a glass texture in the final render.

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