The 2d clipped surface command creates a special and edit challenged object. For a clipped surface consisting of a closed outer boundary polygon or poly line "pierced" by one or more polyline or polygon holes:
1. Split by point tool does not effect interior shapes.
2. Split by line tool does not split interior shapes unless it also splits boundary at two or more places.
3. Clipped surface cannot be returned to the boundary poly with one or more interior polys. (a double click enters a group, an extrude, a solid addition, etc to reveal the original objects).
4. Selection of clipped surface does not reveal vertex count of interior shapes - only the boundary object is counted, although 2d Reshape tool does reveal the verticies.
5. Clicking through the verticies in the OIP never "enters" the interior shapes.
6. Removal of interior polys is not intuitive. Here is one way. Anybody know other ways?:
Select clipped surface with 2d reshape>option select (drag the lasso) the interior shape>move the shape outside the boundary>clip tool (remove inside mode) to delete the shape. Only the boundary and other interior shapes remain.
7. Convert to polygon command of the clipped surface creates a group of polygons with enough vertical edges to "split" each interior poly (why always vertical?)
8. Sometimes additional clips to a heavily clipped surface result in a change to some of the earlier clips.
I wish for an update to this command. Allow me to enter and edit the original set of objects from which the clipped surface was created.
Why do I care? To make a 3d extrude with holes (a steel plate with letters or other holes cut through it), one needs a clipped surface to extrude, (or a bunch of extrudes to create a solid subtraction- also tedious). If the rendered extrude reveals a need to remove some of the holes the process is non intuitive. If there are many holes, it is tedious to reclip all the holes from a copy of original polys (if available), esp because the clip tool clips only a few polys each command.
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Question
Benson Shaw
The 2d clipped surface command creates a special and edit challenged object. For a clipped surface consisting of a closed outer boundary polygon or poly line "pierced" by one or more polyline or polygon holes:
1. Split by point tool does not effect interior shapes.
2. Split by line tool does not split interior shapes unless it also splits boundary at two or more places.
3. Clipped surface cannot be returned to the boundary poly with one or more interior polys. (a double click enters a group, an extrude, a solid addition, etc to reveal the original objects).
4. Selection of clipped surface does not reveal vertex count of interior shapes - only the boundary object is counted, although 2d Reshape tool does reveal the verticies.
5. Clicking through the verticies in the OIP never "enters" the interior shapes.
6. Removal of interior polys is not intuitive. Here is one way. Anybody know other ways?:
Select clipped surface with 2d reshape>option select (drag the lasso) the interior shape>move the shape outside the boundary>clip tool (remove inside mode) to delete the shape. Only the boundary and other interior shapes remain.
7. Convert to polygon command of the clipped surface creates a group of polygons with enough vertical edges to "split" each interior poly (why always vertical?)
8. Sometimes additional clips to a heavily clipped surface result in a change to some of the earlier clips.
I wish for an update to this command. Allow me to enter and edit the original set of objects from which the clipped surface was created.
Why do I care? To make a 3d extrude with holes (a steel plate with letters or other holes cut through it), one needs a clipped surface to extrude, (or a bunch of extrudes to create a solid subtraction- also tedious). If the rendered extrude reveals a need to remove some of the holes the process is non intuitive. If there are many holes, it is tedious to reclip all the holes from a copy of original polys (if available), esp because the clip tool clips only a few polys each command.
-B
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