Siva Posted October 9, 2007 Share Posted October 9, 2007 When I draw a rectangle, say 24"w by 12"h starting from top let corner and finishing at right bottom corner. The object info displays as Width - 24" and Height - 12", instead of ?x & ?y as in VW 12.5. When you rotate this rectangle by 90? anti-clockwise, still it shows Width - 24" and Height - 12" (even though height & width is interchanged). Now you want to increase the height (actually width on screen) by another 3" towards right, On the object Info Pallette, on nine circles. You click on the leftmost bottom circle and +3" to the Height, the rectangle extended towards left side. You click on the leftmost top circle and +3" to the Height, the rectangle extended towards right side. You click on the leftmost center circle and +3" to the Height, the rectangle extended towards left & right side. This is very confusing. When you click on any of the three leftmost circleIs it should always extend towards right. Is it intentional or bug? Siva. VW Architect/Renderworks Mac OSX 10.4.10, 2.16 GHz. Intel Core 2 Duo, 2 GB Ram. Quote Link to comment
Petri Posted October 9, 2007 Share Posted October 9, 2007 I think this is intentional & by necessity. This is the result from the New Rotateable Rectangle, which stays a rectangle regardless of its angle. Just get used to it - by and large, the Brave New World is better than VW 12 in this respect. Quote Link to comment
Guest Posted October 9, 2007 Share Posted October 9, 2007 The dots, or box position control points are dependent on the original orientation of the object. If you've rotated it a few times around (originally drawing in an orthogonal direction), it may seem to be backwards when editing. Quote Link to comment
boxjoint Posted October 9, 2007 Share Posted October 9, 2007 (edited) If the box with the 9 dots is smart enough to modify itself to reflect the orientation of the rectangle as originally drawn, perhaps it could be taught to share that information with the user by showing three red dots that indicate the edge that it knows was the bottom edge originally. Otherwise we are left to guess as it doesn't sound like there's any way to distingush the orientation without trial and error each time. Ideally, the box with the 9 dots would also rotate to the same orientation as the object. Edited October 9, 2007 by boxjoint Quote Link to comment
Dieter @ DWorks Posted October 10, 2007 Share Posted October 10, 2007 Why can't it adjust to the co?rdinates? For lines etc.. it takes on the screen angle. Quote Link to comment
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