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Dieter @ DWorks

'Polygon no shadows'

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v11.5 has a habit of totally hiding stuff... which then requires you to either goto PlanView or use the 3dRotate Tool to clear the VRAM buffer before the objects instantly re-appear on screen. Yes.. yes ... a bit peculiar and highly dependent on the video card & drivers... but a fact of life none the less... especially with complex data structures using thousands of Objects. Is this part of your problem ?

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No, I recognise the problem you describe, and when you zoom in or out, all the objects show normal again.

But this is different, 3D polys and nurbs just don't render in polygons with no shadow. I should clarify:

They render with no edges.

EDIT:

they render in 'polygons final' But not in the other polygon render methods.

Edited by DWorks

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