eas Posted July 26, 2007 Share Posted July 26, 2007 So I have learned that the best way to get help here is to pose a problem and ask how other people out there have solved it. I need to draw 12x24 floor tiles in a running bond in my lobbies on several floors and in several different rooms. What is the easiest way to do this? I have tried just drawing lines and it is slow and difficult to edit. thanks much Quote Link to comment
CipesDesign Posted July 26, 2007 Share Posted July 26, 2007 For 2D I would use a hatch. Quote Link to comment
eas Posted July 27, 2007 Author Share Posted July 27, 2007 Okay, but how? I can not find a way to control hatches so that I can set the pattern differently in each room. I need to control where the joint are. Do you have a way of doing this? Quote Link to comment
Guest Posted July 27, 2007 Share Posted July 27, 2007 You would create a different polygon for each room you want this pattern. Then, use the Hatch menu to drop in a hatch and control where the pattern starts. If you are looking for a grid like a drop ceiling, use the ceiling grid tool. Quote Link to comment
eas Posted July 27, 2007 Author Share Posted July 27, 2007 Thanks Katie--that seems to control things better than I was previously able to. One question--I did a quick check and it seems that using the Modify>Hatch tool sets the pattern in a polygon that is not update if the hatch definition is edited after the hatch is set in the polygon. Awful sentence. Sorry. But is that right? I want to confirm that the hatches are not going to change unexpectedly after I have set them. thanks much, Quote Link to comment
eas Posted July 27, 2007 Author Share Posted July 27, 2007 Katie, My initial enthusiasm has dimmed. I think I remember why we don't use the Modify>Hatch tool. When you place a hatch that way it isn't really a hatch, but a group. This is not good for file size. It is also sort of unsatisfactory from a pure CAD beauty standpoint. Can you confirm/clarify? Quote Link to comment
Dieter @ DWorks Posted July 27, 2007 Share Posted July 27, 2007 you can have what you want with hatches: just make a new hatch for every room; that way you can control the center point (or zero point or whatever you wanne call it) for each room. Notice that you can set the start point of a hatch? set these to the point where you want to start it for the room. This way you will have many hatches, but they are still hatches. Quote Link to comment
islandmon Posted July 27, 2007 Share Posted July 27, 2007 Way not just create a Hybrid Symbol of the floor tile ... then you can assign hatch/image/textures in both 2d&3d. Use duplicate array to fill the space . When special tile cuts are require symbol>edit>dup>edit>replace symbol Quote Link to comment
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