Currently if we use the hatch command, as opposed to using the Attributes palette to apply the hatch, we can control the "origin" by where we click in the object to be filled. The method I often use is to apply the hatch at a particular point, note how I'd rather apply it by drawing a rectangle, and offset my click point by that distance.
It would be great if we could have the ability to control the insertion point of hatches applied by Attribute Palette. Specifically, if there were "offset" fields for a hatch, and if those fields could input numbers based on a vector (e.g., two clicks at the corners of my rectangle), we would have convenient control over how hatches are applied.
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P Retondo
Currently if we use the hatch command, as opposed to using the Attributes palette to apply the hatch, we can control the "origin" by where we click in the object to be filled. The method I often use is to apply the hatch at a particular point, note how I'd rather apply it by drawing a rectangle, and offset my click point by that distance.
It would be great if we could have the ability to control the insertion point of hatches applied by Attribute Palette. Specifically, if there were "offset" fields for a hatch, and if those fields could input numbers based on a vector (e.g., two clicks at the corners of my rectangle), we would have convenient control over how hatches are applied.
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