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P Retondo

Rotation of texture in class definition

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It would be great to be able to define the rotation of a texture assigned to a class. This is particularly crucial when using PIO objects that can take their textures only from a part class assignment.

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As an extension to Pete's suggestion, which I'd welcome, it would be slick to be able to rotate the image in the texture edit dialog. We often find it necessary to have two textures using the same image oriented at different angles so they can be applied to the PIOs Pete mentions to create a true-to-life rendering.

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Has this not been added yet?

the texture bed tool is pointless without this feature, i want my square tiles to run parallel with my building not 15 degrees off of it!!!

THIS WAS REQUESTED 16 years ago!

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Bumping the request, I was actually able to dig through and find the original.

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