dtcastro Posted March 30, 2007 Share Posted March 30, 2007 Is there a function in VW which allows symbols to take on the attributes of a different class than what it was created in originally? In ACAD, if you create a block (symbol) in layer 0 and then place it to a destination layer, the block will take on the attributes of the destination layer. Is there a similar function in VW? I have tried with class none, but it doesn't operate the same way. Would be useful for many different things so I don't have to draw multiples of one object. Quote Link to comment
Petri Posted March 30, 2007 Share Posted March 30, 2007 I'm afraid I don't follow. Why would you want have different instances of the same symbol in the same file with different graphic attributes? Seems to defeat the purpose. Quote Link to comment
dtcastro Posted March 30, 2007 Author Share Posted March 30, 2007 for instance, if I have an existing lighting symbol that is being demolished, then I want to show it dashed, but I should be able to use the same symbol as a solid line if I want it retained. When doing office layouts showing workstations, I need to show a proposed layout, but also show potential for future growth on a floor plan, i want to be able to use the same workstation symbol, but have it a different colour to identify future growth. Currently, I have to duplicate the same symbol, edit the symbol and change its class. That is why I want to be able to use the same symbol that will take on the attributes of different classes rather than creating two symbols that are the same but just different class allocations. Quote Link to comment
islandmon Posted March 30, 2007 Share Posted March 30, 2007 This is were the power of Class attributes really shines. Create a Hybrid Light Symbol and then assign a different Class to each of the elements. For example, a dashed red outline for the 'Demolition Class' and a dashed green line for the 'Future Class'. Use Viewports to manipulate the class visibilities. Quote Link to comment
dtcastro Posted March 30, 2007 Author Share Posted March 30, 2007 Islandmon, is this particular to VW12.5 or is this feature available in VW11? Will check it out. Thanks. Quote Link to comment
Petri Posted March 30, 2007 Share Posted March 30, 2007 I'm not sure if this works for symbols. Nor am I sure if it is a good idea at all. Scheduling (eg) would become quite a lot more complicated and error-prone. Conceptually, things like "Demolition" and "Future" are, in my view, either "Layer" things or "Object Properties"; in case of symbols, the symbol name is the only applicable "property". Quote Link to comment
cbaarch Posted March 31, 2007 Share Posted March 31, 2007 We create a whole apartment(building) plans with different classes and then create a symbol. we then turn classes on and off depending on what we want to show in the VP i.e furniture, text, wall types, door types or ID etc... the symbol is usually resides on the None Class but the object inside the symbols has many classes that method has been around since forever Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.