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douglas29

Layer Scaling

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It's a good idea when importing or pasting an object to use the same layer scale as where the object is coming from to avoid unexpected results. There are certain parametric objects that will change, a break line for example. I habitually set my design layers at the same scale I intend to use when creating viewports.

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I also set my layer scale to my anticipated viewport scale because it's too cumbersome to modifiy text sizes and linesweights, etc in the viewport. Especially if when I need to change the viewport scale, for instance. As a test I set all my layerscales at 1:1 and tried to work with the viewports that way. But the lineweights were illegible.

If the program can scale the text sizes and line weights for each layer scale, why can't it scale the text and lineweights..etc... for the viewport scales?

Just a thought.

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Not sure what is happening, I do some work at 1:1 and use viewports and have no problem with lineweights.

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