douglas29 Posted January 23, 2007 Share Posted January 23, 2007 Since VW created viewports back in version 11, what is the purpose of having layer scaling anymore? Quote Link to comment
Ray Libby Posted January 23, 2007 Share Posted January 23, 2007 I don't always use viewports, layer scaling is very much needed for my workflow. Quote Link to comment
Peter Eichel Posted January 23, 2007 Share Posted January 23, 2007 It's a good idea when importing or pasting an object to use the same layer scale as where the object is coming from to avoid unexpected results. There are certain parametric objects that will change, a break line for example. I habitually set my design layers at the same scale I intend to use when creating viewports. Quote Link to comment
douglas29 Posted January 23, 2007 Author Share Posted January 23, 2007 I also set my layer scale to my anticipated viewport scale because it's too cumbersome to modifiy text sizes and linesweights, etc in the viewport. Especially if when I need to change the viewport scale, for instance. As a test I set all my layerscales at 1:1 and tried to work with the viewports that way. But the lineweights were illegible. If the program can scale the text sizes and line weights for each layer scale, why can't it scale the text and lineweights..etc... for the viewport scales? Just a thought. Quote Link to comment
Ray Libby Posted January 23, 2007 Share Posted January 23, 2007 Not sure what is happening, I do some work at 1:1 and use viewports and have no problem with lineweights. Quote Link to comment
douglas29 Posted January 24, 2007 Author Share Posted January 24, 2007 What about your text scale? Quote Link to comment
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