CRSA_890 Posted December 6, 2006 Share Posted December 6, 2006 Under FQRW, the 4 cores max out at 100% each, and Activity Moniter shows VW using about 400% processor (4x100%). But when I thrown in a HDRI file, and render it, Activity Monitor peaks at about 275% (split evenly between the 4 cores). Then as a side, under Radiosity, only one core peaks at 100% and the remaining 3 are at 0%, so I assume is does not support dual processors? Is this a VW thing, and HRDI file thing, or something else? Quote Link to comment
Peter van der Elst Posted December 8, 2006 Share Posted December 8, 2006 I totally agree! The Radiosity and HDRi renderings are taking too long on my Mac Pro as well (4 x 3GHz). HDRI is OK when you use the "low" setting though. Why can any 3d program render radiosity much quicker than Renderworks. I use Cheetah3d for rendering now, and it gives much better results in the fraction of the time. I hope this will be sorted in a next release. Regards, Peter Quote Link to comment
mclaugh Posted December 15, 2006 Share Posted December 15, 2006 IIRC, RenderWorks uses the LightWorks rendering engine. While the LightWorks engine itself is multithreaded and multi-processor aware, at this point, most of the shaders do not support MT/MP. Quote Link to comment
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