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nurb surface modeling


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greetings I have been trying to model a "spoon type surface" with nurbs surfaces and have had some success but still not quite what I want. I first tried the loft tool, "birail sweep mode" but it creates 2 nurbs surfaces one surface is the majority of the "spoon" and one surface is the "tip" This seems is ok but when I used the shell tool to give it some thickness the "tip" surface goes weird geometry. Secondly, I have been trying to model the "handle" of the spoon which is shaped like if you put your hand on a table then raised up your elbow about 10 degrees. Any thoughts would be helpful. thanks. If I could figure out how to post a picture of what I have, I would . Maybe someone could inform me on that one too.

Oh and by the way my apologes to anybody who sent me a private message. I just figured them out and had 12 dating back to 2002, oppps

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