Jump to content

NURBS curve export problems


Recommended Posts

Just an idea - try exporting as pdf or ps or eps file instead of dxf. It may end up converting nurbs to beziers but retain the shape. I used to do this with polys but took illlustratior off my cpu, so can't check nurbs for you. Also, export and import of dxf/dwg polylines between Illustrator and VW had scale changes and sometimes there was vertex stacking or new points created by export process far away from the original object (centers of large radius curves integrated as vertices?). So if you reimport dwg to VW, zoom in to check on the points. Delete extras and check for continuity by re export and re import. Maddening, eh?

Good luck.

-B

Link to comment

I've tried smoothing to no avail. The lines were already bezier controlled before converting to NURBS.

Interesting addition to the problem. If I re-import the DXF file to VW, the NURBS curves are not distorted, so apparently VW is able to interpret them properly while Illustrator is not. Hmmm...

Any other thoughts out there.

thanks,Stuart

Link to comment

Didn't find any "curve flattening" option in Illustrator, but I did find a solution - albeit a slghtly cumbersome one.

In VW, rotate 3D model to appropriate view, then "convert to lines", "combine" curve segments, apply "smoothing", export as eps... The resulting file displays nice, smooth curves in Illistrator.

thanks,

Stuart

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...