sfatelier Posted October 24, 2006 Share Posted October 24, 2006 (edited) I have tried to render a floor using and extruded object for the floor. From what I can gather, when I snap to a corner, the vertex's Z component differs according to the object I snap to. This creates an uneven plane. Is there a way to override this? I've tried changing the values in the object info palette but it keeps snapping back to the original. I have version 12.5 windows. Thanks! Edited October 24, 2006 by sfatelier Quote Link to comment
CipesDesign Posted October 24, 2006 Share Posted October 24, 2006 Draw the floor in top/plan view then either a) extrude it, or; b) use the FLOOR command (in the AEC menu). Quote Link to comment
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