Itchy Posted July 30, 2006 Share Posted July 30, 2006 Just a few question. 1. Im trying to create a steel portal frame, i got one of the Steel sections and traced over it to create a polygon, i then extruded that polygon along a path to create a portal frame. How can i make it so that in a Top/Plan view i only see the profile of the portal frame at the base, and not the whole frame? 2. When i go to apply Hatch 3 to a object, VW applys Hatch 1, so if i want to apply hatch 3, i need to apply Hatch 5. Im guessing this to be a bug? 3. When you snap onto a object your curser changes to a black dot and text shows up saying what it is that you have snaped onto. I just get the black dot and no text saying what it is that im snaped onto. Im assuming this is a setting that i have accidently turned off somewhere? any one no how i need to go about turning it back on? Quote Link to comment
Ken Posted July 30, 2006 Share Posted July 30, 2006 1. Why extrude along path? Is it a curved moment frame? Even so, just assemble three pieces: two columns that you can see in top/plan as steel sections, third horizontal (or curved) piece you place up there and hide with classes or keep on separate layer (use a linked model, etc.). Think "roof plan" object. 2. Sounds like a bug. Hatches work as advertised for me. 3. Press the Y key to toggle screen hints. Quote Link to comment
mike m oz Posted July 30, 2006 Share Posted July 30, 2006 Try creating your portal frame as a hybrid 2D/3D symbol. - Create the 3D version. - Draw 2D versions of the columns at each end over the top of your 3D element. . (And a connecting dotted line if you want to show the line of the steel beam over in plan view). - Select both the 3D and 2D parts and create a hybrid symbol. This will give you both the correct 2D and 3D representations. As it is likely to be a repeated element this will also have the advantage that any changes will only have to be done in the one location. Quote Link to comment
mar schrammeyer Posted August 1, 2006 Share Posted August 1, 2006 Ungroup the steel section and you have the polygon saves tracing Quote Link to comment
mike m oz Posted August 1, 2006 Share Posted August 1, 2006 Some additional advice: - To keep the rendering times reasonable keep the shape you are going to extrude simple - ie. right angle corners not curves. At the scale you will be viewing this you will not notice it whereas curved surfaces will blow your rendering times out of the water. - The 2D only elements can still have the curves in them so that you get the correct plan view if you blow it up for a detail. Quote Link to comment
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