Taproot Posted May 26, 2006 Share Posted May 26, 2006 It's pretty common (with walls in particular) that if I change the settings of an object to use the "class texture" that it won't actually change the rendering of the object. I've found that I often have to arbitrarily change the object rendering to any other class and then back to get the "class texture" attributes to engage. Is this a known bug, or unique to me? Along those lines, I've found that doors and windows will pick up elements of the walls that they are in, i.e. the leaf fill of a door will match the fill color of the wall. However, if the class style (i.e. fill color) of the wall is updated, the leaf color will not automatically update. I used to be able to pull the window or door out of the wall and then re-insert it. But, w/ VW 12, I haven't found this work around to be effective. Thoughts? Quote Link to comment
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