Jump to content

Object Texture Update Issues


Recommended Posts

It's pretty common (with walls in particular) that if I change the settings of an object to use the "class texture" that it won't actually change the rendering of the object. I've found that I often have to arbitrarily change the object rendering to any other class and then back to get the "class texture" attributes to engage. Is this a known bug, or unique to me?

Along those lines, I've found that doors and windows will pick up elements of the walls that they are in, i.e. the leaf fill of a door will match the fill color of the wall. However, if the class style (i.e. fill color) of the wall is updated, the leaf color will not automatically update. I used to be able to pull the window or door out of the wall and then re-insert it. But, w/ VW 12, I haven't found this work around to be effective. Thoughts?

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...