P Retondo Posted May 23, 2006 Share Posted May 23, 2006 I create a wall style, make some walls, then edit the textures of the wall styles and the walls in the drawing don't update to the new values. From the manual, "Editing Wall Styles:": "If walls with that style already exist in the drawing, the Wall Replacement dialog box opens." It doesn't, and I have to manually modify the textures in my existing walls. Can anyone tell me if I'm doing something wrong, or if there is a workaround? Quote Link to comment
CipesDesign Posted May 23, 2006 Share Posted May 23, 2006 Hi Pete, Yeah this is a little strange (IOW you probably aren't to blame). In 12.0.1 there is new option in the wall pref's. If you click on EDIT you'll see a "use class attributes" button. Check it. Set the wall(s) to a discreet (user created) class. Go to the class set up for that class and set the the wall textures as desired. HTH's :-) Quote Link to comment
Kevin Posted May 24, 2006 Share Posted May 24, 2006 I must be missing something here. I create a class to give my new walls a pattern. I draw an unstyled wall in that class and there is no pattern. Even though I have patterns set in my classes, all of my walls are void of any pattern. VW11 handled this fine. What am I doing wrong? Quote Link to comment
P Retondo Posted May 24, 2006 Author Share Posted May 24, 2006 Hi Peter, thanks for that advice - I was hoping we wouldn't have to go there, since creating classes plays havoc with visibilities (less so with the new visibility management tools!). I wonder if this is a bug, since the manual seems to say that the dialog-box mediated updating should occur. Kevin, it may be that you have not checked "Use at creation" in your class attributes dialog. Quote Link to comment
CipesDesign Posted May 24, 2006 Share Posted May 24, 2006 Well, I've actually been confused & re-confused by this issue. I think, (although at this point I'm really not certain) that the *intent* is to be able to assign textures to walls via either method (classes or styles). But because I've had problems with the the latter (stlyes) I made a personal choice to use the former (classes). This also allows me to use the VP class overrides which is probably the most powerful new feature. Here's an example: I can create fully modeled building with bright red siding for client presentations. But red prints way too dark for B & W printing. All I have to do is use the VP class overrides in my elevation VP's and I can change the siding from red to white (or gray) which is very printer-friendly. This furthers my quest to derive all 2d working drawings from 3d models. It works like a charm, although admittedley takes a bit of getting used to. Quote Link to comment
Kevin Posted May 24, 2006 Share Posted May 24, 2006 Thanks Pete, but yes, the box is checked. If I draw a rectangle the pattern of the class shows. If I draw an un-styled wall under the same class, the pattern does not show. Any help would be appreciated. Quote Link to comment
CipesDesign Posted May 24, 2006 Share Posted May 24, 2006 Kevin, when you click the "EDIT" button for your wall, is the "use class attributes" option checked? If not, try it. Let us know :-) Quote Link to comment
Kevin Posted May 24, 2006 Share Posted May 24, 2006 Thanks Peter. Yes, the checkbox is checked, so that is not the cause. This seems so fundamental that there must be a simple answer. Quote Link to comment
Kevin Posted May 24, 2006 Share Posted May 24, 2006 Well the program is now acting properly. The walls are finally showing the class pattern. I wish that I could say what changed. I just kept toggling things on and off and finally it "took". I reminds me of a car that is hard to start. Keep turning the key enough and it will finally start. Thanks to all for your help. Quote Link to comment
P Retondo Posted May 24, 2006 Author Share Posted May 24, 2006 Kevin, I guess its another mystery problem. In my installation, the feature has always worked properly. Quote Link to comment
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