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Nurbs Surface not rendering


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Some days are better than others. This isn't necessarily one of those.

What's it mean when a nurbs surface will only render as polygons? Or wireframe? Or whatever that is...

Made 3 circles. Converted them to Nurbs. Turned them sideways, ala a slinky (really, a torus segment). Lofted them. The resulting nurbsy-looking object was listed as a nurbs surface and looked accurate. But it won't render as a textured surface. It just shows up as a bunch of lines...the right shape, but just lines.

It was a lot simpler shape than what I did the other day. Am I missing something obvious? Same thing happened with a hemisphere segment.

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