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gradient fill angle

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  • 6 years later...

SetObjectVariableReal(FSActLayer, 74, Deg2Rad(10));

will set the Gradient angle to 10 degrees in the first selected object on the active layer, assuming it has a gradient fill.

I played with Gradients extensively 5 years ago and it was not easy. Luckily, I've forgotten most of the headaches. Your best bet to see how they work is to create an object with a gradient fill, duplicate it and distort the copies, then export the file to a VectorScript file and try to see what changes among your objects.

The good news is Image Fills are worse.

As Dave Carpenter pointed out, the angle must be expressed in Radians.



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Thanks for your response, I apologize for not seeing it earlier. Unfortunately I'm very familiar with the same headaches you had years ago. I'm still in the process of figuring things out but the functions below have been helpful so far. We'll see how far they get me.



Still figuring things out, I'll keep you updated...


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I was finally able to get my gradient to map correctly using:

SetFillOriginPoint(handle,AGRAD.x,AGRAD.y); {begining point of the gradient}

SetFillIAxisEndPoint(handle,BGRAD.x,BGRAD.y); {ending point of the gradient}

but wound up not having to use SetFillJAxisEndPoint(handle,AGRAD.x,AGRAD.y); in my script.


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