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Snaping to the center of a hole - 3D symbol


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I am missing something in my workflow for making symbols. 

 

My goal is to have a 3D symbol of a pipe with several holes in. The holes would allow me to snap to the center to help place hardware in other steps. 

 

My current process is to make a circle to represent the pipe, and then extrude it to the length I need. To make the holes I make some more circles, extrude them to be deeper than the pipe and subtract the holes from the pipe. I am then able to snape to the midpoint on the permitter of the hole but not the center. 

I feel like I am missing something basic - any advice? 

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  • 1 month later...
  • Vectorworks, Inc Employee

@Elite ExhibitsThe logic of the invisibility is less document clutter. Imagine a decorative wall built for an event made of modular tiles that can connect to each other at each corner or at 1/4 distance mark along each side. That is 16 possible snapping locations per panel. Imagine if you have a wall that is 10 panels wide by five panels tall and you now have 800 snap locations in the drawing. If each snap were a 3D loci that was visible that is a lot of visual clutter, especially in Wireframe if your settings are set to show 3D Loci in that view mode. By turning them into Master Snaps and making them invisible you get the benefit of enhanced and prioritized snapping that is easier for the program to find without the visual clutter.

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