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Ability of a wall to take two materials


Christiaan

Question

Often we'll have a situation where we want a wall material to go half way up a floor level. At the moment the only way to do this with regard to the model is this work around.

What I'd like to be able to do is, say, have an option in the object info palette that allows you to split the wall horizontally into two with regards to its attributes, allowing the user to apply different materials to the upper and lower sections of the wall, while allowing any windows and doors to remain integrated.

[ 10-03-2005, 02:20 PM: Message edited by: Christiaan ]

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