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Volumetric Rendering and Glow parameter


C. Andrew Dunning

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Greetings!

3 features that are really needed are:

1) Volumetric rendering / atmospheric lighting effects.

2) A "glow" parameter for objects. Especially needed for creating realistic flourescent and neon tubes, as well as rope light.

3) A "Like" command. Explanation: When in the OI box or a tool-bar value box, the user would hit a hot key (such as "="). VW would then let the user use either the ruler tool or the protractor tool to measure a value from pre-existing drawing geometry. That value would then end up in the OI or tool-bar space. No more having to write things down...

Regards -

C. Andrew Dunning

Landru Design

www.landrudesign.com

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4 answers to this question

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1)Try Copy&Paste of parametric values

2) For Glo effects try using a semi-transparent phong or plastic lens based on a White Texture or any other color & pattern.

keeping in mind: "Becareful of what you wish for" . Every new PIO adds complexity and potential conflicts to the exist structure.

C&P is an OS API. All OS capabilities should be mandatory for VW. Less is more when it comes to code bloat.

Also, have you checked out some of the additional Vectorscript procedures available online ?

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> 1)Try Copy&Paste of parametric values <

That is currently what I do. It just seems to be a pretty convoluted process for software that has some other-wise "productivity-encouraging" features.

> Also, have you checked out some of the additional Vectorscript procedures available online ? <

Yes. I'm a bit of a junkie for such things.

> 2) For Glo effects try using a semi-transparent phong or plastic lens based on a White Texture or any other color & pattern. <

Thanks for the hint - though I'd already given that a try. It makes the object glow, but doesn't even come close to acting like a light source.

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