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Window Insertion Mode and Wall Height Changing Wall Characteristics


drock019

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Hi Everyone,

 

I've been working on windows in masonry veneer openings.  I ran into, what I believe, is a strange behavior and was wondering if there is an explanation or if this is a bug.

 

I have created my masonry veneer wall with all its components.  The wall currently has a height of 0".  (I'll take you through the wall style; feel free to pause the video to see the details)

 

I'll insert the window into the wall (0" in height). and it defaults to "Wall-Centerline".  At this point the components look correct.

 

I'll change the insertion mode of the window to "Core-Centerline".  The window gets repositioned in the wall and everything looks good.

 

Now I change the height of my wall to 10'-0" and all the components change.  Some change to red which is what the fill of the object class '*New-Walls Exterior-Main' is set to.

but a few of the components are gray. 

 

If I switch the insertion point back to "Wall-Centerline" most of the components return to their proper hatches and colors (there are assigned via style classes)

 

but one of the components stays red.  If I switch the wall height back to 0" everything goes back to normal.

 

While the wall is still at 0" tall i'll switch the insertion mode back to "Core-Centerline" and the components once again look normal.  Change the wall height to 10'-0" and back to half red half gray.

 

That's where the video ends.  I started playing around with different wall heights to see where the problem starts and it's right about 4'-10".

 

Playing with the wall heights I also ran into another issue.  If I set the wall height between 24" and 38"  the window (in plan view changes the sills). I've attached the plan for anyone interested to take a look at.

 

Thank you,

Derek

 

Window in Brick Wall.vwx

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