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VW 2025 a strange release ?


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I didn't do that much in VW 2025 so far.

 

For me it looks like it is not the most feature rich release.

There were usually more (uneven years) or less (even years) exciting

releases since VW 2014 but VW 2025 seems like another standard.

And it looks there came again some features not many people asked for.

 

 

And usually I had not much problems with SP0 release reliability,

for me SP0 had mostly less bugs than SP1-SP4.

But the few things I tried made me think that VW 2025 SP0 is worse

now.

 

I read from the Spotlight license warning when creating Viewports (or

another issue which needs to deactivate preview in Finder to make

it work. EDIT this is VW 2024 SP7 - file access on server)

What I experience is that new 2-point perspective option came at the

most basic level (ON/OFF) only and assigning it to a camera will interfere

with my standard drawing view.

Yesterday I tried a DWG export and the selection list of layers to export is

complete chaos. It did not export selected layers in list but only visible

layers in drawing view. At one point, I manually had selected about

8 of 12 Layers it even prompted me that I must at least select one layer !

Today the same problems with a Collada export.

AFAIK the only new feature is the Data Visualization option for DWG,

but someone screwed up the whole export dialog.

 

Also in the last years I lost the cursor/snap coordinate output in status bar

or things like the preselection of the render modes when switching between

2D and 3D Views.

 

Edited by zoomer
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5 hours ago, StefanoT said:

are you also experiencing the preview / file access on a server issue

 

No, my data is just on an external SSD,

not on a Server or NAS.

 

All I remember is that people were not able to open their files as they got

messages like this"file already in use" and such.

 

As I read, Apple has brought some severe Network issues with Sequoia

in general, mostly about internet connections but also LAN issues.

 

If you have such problems,

the current workaround is to go to your Finder Menu and deactivate Finder's

File Preview.

The shortcut is SHIFT * CMD + P

 

Edited by zoomer
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  • Marionette Maven
On 9/23/2024 at 3:33 AM, zoomer said:

the preselection of the render modes when switching between

2D and 3D Views

In Vectorworks preferences, this should be available to you on the 3D page. Are you not seeing it? It defaults to remembering the previously used render/perspective.

 

 

On 9/23/2024 at 3:33 AM, zoomer said:

cursor/snap coordinate output in status bar

Assuming you're referring to the X, Y, Z coordinates in the bottom right, are you also not seeing the selected tool information on the bottom left? Just trying to narrow this one down, I see them on my machine.

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1 hour ago, Marissa Farrell said:
On 9/23/2024 at 8:33 AM, zoomer said:

cursor/snap coordinate output in status bar

Assuming you're referring to the X, Y, Z coordinates in the bottom right, are you also not seeing the selected tool information on the bottom left? Just trying to narrow this one down, I see them on my machine.

 

I think @zoomer is talking about the fact that we used to be able to display more positional fields in the status bar. This is from VW2021 Help:

 

Screenshot2024-09-24at17_21_27.thumb.png.b9f3aee6e0a2879c5066e8d2abd8d4e1.png

 

 

Up until VW2022 you used to be able to use the cursor to return the Z height relative to the Layer elevation.

 

 

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2 hours ago, Marissa Farrell said:

In Vectorworks preferences

 

Thank you ver much Marissa !

 

I feel dumb.

I went through all kind of Settings three times but did not find it anymore.

Yes, it is there.

It was just grayed out as being set to top option "Remeber ...."

I think in the past it was also available via Quick Settings which I mostly used.

 

 

2 hours ago, Marissa Farrell said:

Assuming you're referring to the X, Y, Z coordinates in the bottom right,

 

It is there !

Is this a VW 2025 feature.

I was sure it has gone with VW 2024 or earlier ....

 

Before, although I liked to have both options,

displaying two sets of world coordinates and layer height related coordinates was a bit silly,

as they only differed in Z.

I would have liked a an option to display only on set of coordinates,

or to switch between with a button,

or to show both Zs

 

I see it is now only world coordinates.

But I can live with that.

Better than no coordinates at all.

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But the 2 point perspective thing remains and is annoying.

I see it even just keeps the whole camera view setup after deactivating the camera.

Not that much of a problem for view rotation, zoom and such,

as we have the genius NumBlock control.

 

But to to need to go by Menu to get rid of the 2PP option each time is annoying.

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1 hour ago, Tom W. said:

I think @zoomer is talking about the fact that we used to be able to display more positional fields in the status bar. This is from VW2021 Help:

 

Hmmh ...

I have never seen or known of that triangle.

For me from VW 2014 - 2022 the double coordinates where just there.

 

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5 minutes ago, nikihoops said:

Any suggestions on the exporting to DWG issues? 

 

Well, I learned it is a known bug.

So it will be fixed .... or updated .... in a VW 2025 Update 1 or 2 or ....

 

And so far the only Workaround seems to ignore the selection portion of

the Export Dialog and set Layer Visibility before exporting.

Adding some Saved Views for Export purposes seem adequate.

Edited by zoomer
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  • 2 weeks later...

Hmmh, I have never so much strange things in SP0 release before.

 

Now when I edit Slab Boundaries

(former rectangles, so closed 4 vertices Polylines - where I add a few points

under Doors)

at first it started with me editing but when leaving Edit Mode, not showing

my changes in 3D Geometry !? But when I went back, my edits were still

existing in Boundary.

After a while I realized that one Vertex at the opposite side, which I never touched,

lost its position and went to file origin !?

(Just like Cameras arbitrarily did, starting with VW 2016)

After relocating that vertex, Boundary changes were finally accepted.

 

But I also realized that this Vertex relocation happens again every other time when

I edit other Slab Boundaries also. Not every time but about 40% of time.

Which makes PIO editing feel all unstable and fragile.

 

Now I realize that from time to time also Doors may jump out of their Walls !?

 

Or at the beginning of editing the (migrated) file in VW 2025,

Walls were missing in 3D shaded but displayed in Top Plan View.

I could solve that by resetting all PIOs.

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There is no chance to control Wall closures when inserting a "Wall Recess"

similar to what "Wall Projection" seems to do in a basic way ?

I have to look into the Wall Components.

 

SCREENSHOT_2024-10-05_18_53_48.jpg.a49e3d491bb11c0b265a3c5b4146fa68.jpg

 

Looks like the "Wall Recess" Element's Material (RW Texture in VW) also does

not have any influence on the Recess's render appearance either.

 

Would I need to create custom Symbols in Wall for each recess instead of?

(Adding a Plaster "wrapping Closure" Geometry + Cut Off Volume at +wrapping thickness ?)

 

 

 

BTW,

- why can't I edit/adapt the "cut hight" after inserting anymore ?

- why is, when therefore deleting the "Wall Recess" (there is no way to Pull it out)

  no way to save/get back the former Wall Recess geometry (had to do it from scratch) ?

- and why, when re-inserting the "Wall Recess" by explicitly choosing a plausible

  cut height - I still get just an ugly full Wall-width+ "all Wall Component" Top Plan View

  inside of my Window representation !?

  Is that "Cut height" settings disfunctional anyway ?

 

SCREENSHOT_2024-10-05_18_51_07.jpg.3518e9b88f6c1ae0a398549a063ad961.jpg

 

  (My "Wall Recess" is about a half Wall-width" recess for a Radiator under the Window)

  Which looks like the Wall would have been cut into 3 parts accidentally or like the

  Window is corrupt.

 

 

BTW 2,

 

Those overlapping Z-fighting Faces at the bottom of my Post in my (unequal double Sash Window)

doesn't look that appealing too.

 

SCREENSHOT_2024-10-05_18_54_15.thumb.jpg.c7daee0090d826b020c8d07f5840e05b.jpg

  

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18 minutes ago, zoomer said:

There is no chance to control Wall closures when inserting a "Wall Recess"

similar to what "Wall Projection" seems to do in a basic way ?

 

Don't the 'Right Side Wrap' settings give you what you want? It will only do the sides mind you, not the head/soffit.

 

Screenshot2024-10-05at18_23_52.png.69ebb3ff04b1c713e54ca37863aa2312.png

 

^ I hate this too ^

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1 minute ago, Tom W. said:

Don't the 'Right Side Wrap' settings give you what you want? It will only do the sides mind you, not the head/soffit.

 

I read the Help Files about Wall Recess and also wondered why I do not get that nice-features Dialog.

But it is for 2D Elements only.

I had just an extruded Rectangle/3D Box as Recess Volume.

 

I may be wrong but I though if I would use a 2D Rectangle only, the Recess could be

whole-Wall-Height only (?) - while I need just about 66 cm + Floor Height.

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2 minutes ago, zoomer said:

 

I read the Help Files about Wall Recess and also wondered why I do not get that nice-features Dialog.

But it is for 2D Elements only.

I had just an extruded Rectangle/3D Box as Recess Volume.

 

I may be wrong but I though if I would use a 2D Rectangle only, the Recess could be

whole-Wall-Height only (?) - while I need just about 66 cm + Floor Height.

 

You need to create the Recess by drawing a Rectangle in Top/Plan then use 'Offset From Wall Top' to set the height.

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Thanks Tom for your never ending patience when supporting.

 

Give me a bit of time.

 

(I wanted to test this but can't even edit my Rectangle Widths now - I think my VW 2015 needs a restart)

 

What I noticed,

the 2D representation of my 3D Recess try is inaccurate.

I am not able to set my Floor Slab Boundary to the correct Recess dimensions.

Boundary Edit works in 2D only, so I only have access to the Recess 2D representation.

Push Pull in 3D would work but convert my Floor Slab into a Generic Solid.

(I hop this is not the return of the Extrude-when moved-inaccuracy-between-Extrude-

 Origin-in-Edit-Mode- and-show-Environment-unwanted-Offset-when-snapping-to-

 Environment  - again)

 

38 minutes ago, Tom W. said:

You need to create the Recess by drawing a Rectangle in Top/Plan then use 'Offset From Wall Top' to set the height.

 

 

Will try in a moment ....

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1 hour ago, zoomer said:

- why is, when therefore deleting the "Wall Recess" (there is no way to Pull it out)

 

Command-[ will give you access to the original geometry you used to create the Recess if that's what you mean...?

 

15 minutes ago, zoomer said:

What I noticed,

the 2D representation of my 3D Recess try is inaccurate.

I am not able to set my Floor Slab Boundary to the correct Recess dimensions.

Boundary Edit works in 2D only, so I only have access to the Recess 2D representation.

 

What about using the Reshape Tool to extend the Slab into the Recess? Seems to work fine for me...

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Could not Edit the Rectangle after Restart.

Had to do it from scratch.

At least I can resize new Rectangles now again.

 

I tried the Rectangle ...

wasn't prepared for Offset to Wall Top.

Had to do some math.

Failed with expected dimensions. Maybe I was still not ready to position the Window in Z

somehow ....

 

But when I chose the interior Plaster Component it gave an error message and I get the

same result as with a 3D attempt. Look under the skirt of my Wall.

The exterior Insulation package my be too complicated for a Recess (?) but for the

Interior Recess part, it is just about a Brick Wall and an interior Plaster Component ....

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Posted (edited)

OMG,

 

I got a new (much better) 2D Top Plan View Representation.

But it looks like VW Recess tries to add the Plaster Component on the opposite side of the

Wall where no Recess happens (!?)

 

WTH

 

SCREENSHOT_2024-10-05_20_43_12.jpg.752f59619493b1418412c8abf06b64c4.jpg

 

 

 

BTW,

And I won't start with how I fight with the VW Doors and their usability - for now ....

Edited by zoomer
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Posted (edited)

This time I even tried to not use the real measurements for my Recess but just

use the same Window raw opening.

I still can't align my Floor Boundary - somehow when using a Recess, in Top Plan View

it either adds additional Lines a few mm off or just offsets the display of my known usual

Window+Closure dimensions - I can't set/snap my Floor Slab Boundary to any reasonable

outcome, whatever I try.

For me there is a discrepancy between snapping points and display between different

View Modes, Editing Modes, ....

 

WTF

 

SCREENSHOT_2024-10-05_21_02_51.thumb.jpg.65c370f0966ea19deaf1d80d828c7020.jpg

 

What is that strange offset line at Window in Wall raw opening ?

I tried to snap to both, they both trick me ....

Edited by zoomer
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Posted (edited)
57 minutes ago, Tom W. said:

What about using the Reshape Tool to extend the Slab into the Recess? Seems to work fine for me...

 

Thanks a lot !

 

Reshape Tool works great for the Floor Boundary - as it hides/ignores the Recess !

But the Recess shows still off 0.00175 mm in Top Plan !?

 

SCREENSHOT_2024-10-05_21_27_47.jpg.ead570375fb50f271b34e3c2a3714f07.jpg

Edited by zoomer
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