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Solid Modeling Question - Pipe Cutouts


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What is the best (quickest) way to "cut out" these sections of pipe so that the cuts make sense from a fabrication point of view.  If I use any of the booleen solids commands, I get leftover pieces of geometry which are not easily cleaned up.

 

I can make solids that correspond to the pipe shapes that can act as cutout geometry.  But that's a lot of extra 3D work.


Just curious how others would approach this type of modeling situation.  There has to be something i am not considering. 

 

 

Pipe Cutouts.vwx

 

Screenshot2024-08-20at1_59_43PM.thumb.png.38291cf6de5bd3e1f6482ff8c346da96.png

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I want the result to look like the two pipes on the right of the image above.  I have not figured out how to achieve that using the geometry highlighted in orange.

 

To fabricate the rails you would notch the bottom of the top rail, and create a cutout "fish mouth" for the vertical post.  The only way I can do this, is to rebuild each rail section with a solid throwaway piece.  I was wondering whether there was another command that I wasn't considering.

Edited by cberg
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Because the pipes are hollow, I don't think there is a one step solution for Solids.

 

One solution.

 

Make your tubes hollow, as in no thickness.  Then go to the 3D Power Pack module and "Stitch and Trim".  This will leave a separate intersected piece that can be deleted immediately.

 

Then shell the pipes "Inside" the thickness you need.

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32 minutes ago, cberg said:

I can make solids that correspond to the pipe shapes that can act as cutout geometry.  But that's a lot of extra 3D work.

 

It's not a lot of work.  Simply copy your railing and convert them to solid bars instead of pipes.  You can then use those to cut your pipes and not have the remneants left when cutting with pipe geometry. 

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Thank you all.  I will investigate all methods above. 

 

@jmcewen The production manager was looking into notching the bottom of the rail to help the fitters know where to place the vertical posts.  The cuts save a lot of layout math/time).  And since the steel pieces are now cut automatically, it's not that hard to deliver the bottom notches, provided I can deliver a proper STP file shape.  (We are experimenting...). But the split tool method is intriguing.

 

@Jeff Prince I had started this model with the pipe thickness extruded / extrude along path, which was maybe the start of the problem.  Starting with a solid extrude may have made this job easier.

 

@VIRTUALENVIRONS I will think about your zero thickness solution.

 

 

 

 

Edited by cberg
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18 minutes ago, Jeff Prince said:

It's not a lot of work.  Simply copy your railing and convert them to solid bars instead of pipes.  You can then use those to cut your pipes and not have the remneants left when cutting with pipe geometry. 

And after doing it a few times, it will all feel like one step anyway.

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9 minutes ago, cberg said:

@Jeff Prince I had started this model with the pipe thickness extruded / extrude along path, which was maybe the start of the problem.  Starting with a solid extrude may have made this job easier.


that’s ok, you can edit the profile of your copied extrusions or EAPs and replace the poly tube profile with a simple circle.   Easy peasy

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You can make a single subtracting object at the appropriate height for the bottom of the top rail, ,then duplicate along path if the verticals are evenly spaced.  if not, just cop and paste from plan view (assuming the rail is level.)  the subtracting object could just be a cube turned on one edge since it is ultimately a simple miter cut.

 

The verticals can be done once and copy pasted the same way.  If the rail is not at consistent heights, do this anyway, and then use push/pull to drag the bottom to the ground.  I frame with push pull all the time.

 

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