Matisse Posted August 3 Share Posted August 3 I have been working on a plugin that creates a texture from a selected image file. FUNCTION CreateTextureBitmapN( shaderRecord :HANDLE) : HANDLE; brings up a dialog to select an image. No issues with creating the texture, but curious if there is any way to get the name of the selected file, just like when an image prop is created. m Quote Link to comment
JBenghiat Posted August 23 Share Posted August 23 I don’t think you can using this call. You would have to construct the UI and create the texture from shaders yourself in order to get the file name. Quote Link to comment
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