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"check 3D polygons" improvments


azizg

Question

The current tool is a little clumsy to use, only giving the ,x,y co-ordinates of one set of crossed polygons (which often prove to be inacurate).

Could this comand not be updated to give a floating window with the ,x,y co-ordinates that then jumps the drawing to the right place and high lights the polygons in question. Allowing you to fix the problem before jumping on to the next set of polygons, and so on, and so forth.

Yesterday I had an imported topo map with over 1100 crossed polygons. Although I've never had that many to fix before there are always a few, could you not make this command easier to use? (and faster to work through?)

This would be a much appreicated addition.

Thanks

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