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Using Hardscape for Parking Area


Sky

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I have an indoor parking area that has multiple doors and gates around it that are at different levels. I would like to model the slab so that it looks plausible in section perspectives. No matter how hard I try to create an aligned hardscape with stakes as modifiers, I get a cobweb looking slab that stretches hundreds of feet above and below the correct slab level. I can't imagine what I am doing wrong.

 

Any advice or tutorials out there on how to do something like this? Thanks! 

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