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@Peter Vandewalle I just did a quick test and it appears to work in any orthogonal viewport rendered in Hidden Line or Dashed Hidden Line.

 

Other render modes (including wireframe) appear to ignore the 2D components.

 

Non-orthogonal viewports appear to ignore the 2D components.

 

But I think you may be right that at one time it was only Section Viewports, but as of 2024 at least this limitation no longer exists.

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Thanks Pat,

 

My settings are so. Working on VW2023. Can't make it work...

 

Foreground Render: Hidden Line

Orthogonal Projection.

 

I tried to toggle "Display planar objects" on and off but still nothing.

 

 

 

 

image.png

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4 hours ago, Gal said:

I guess that "Display 2D Components" is what I'm missing.

 

Can you direct me to where is it in the viewport settings?

 

I've looked more closely at your screenshot. Your background render mode is set to Shaded. As Pat said it needs to be set to Hidden Line if you want to use the 2D Components of symbols. When set to HL you will see the 'Display 2D Components' parameter in the OIP:

Untitled2.jpg.acab148cf56451e0213351e72bc7ab64.jpg

 

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1 minute ago, Gal said:

Thanks! It works!

 

Now, is there a way I can have a color fill to the walls and windows surface?

 

image.png.67a0d95de90d028415774c27dee1f139.png

 

You can't have fill colours with Hidden Line so it might be a case of stacking two Viewports i.e. keep your existing Shaded VP but turn off the class/layer with the wheely bins on, then create a duplicate of the VP, change render mode to Hidden Line + do the opposite: turn off all the other layers/classes apart from the ones with the wheely bins on.

 

Or add the colour fill manually as Polygons in the Annotations.

 

I think those are the options but may have missed something...

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