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Modeling alternate positions of Symbols


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I'm sure this has been covered extensively, but not sure what search terms to use. 

 

I'd like to present symbols/3D geometry in alternate positions. Is there a way to create 'scenes' without duplicating all the geometry?

I've seen this done with a bunch of different classes turned on and off, but that seems cumbersome. 

 

Can anybody point me in a direction to search and learn?

 

 

Thank you!

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