When in an orthographic view, it would be nice to grab a nurbs vertex and move in the X-Y plane relative to the screen, and not have it move in the Z-value when snapping to other 3D points. A lot of nurbs modeling is done with image underlays and it's important to move the points in the plane of the screen only. I've seen this as a preference in other programs.
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tom kyler_dup1
When in an orthographic view, it would be nice to grab a nurbs vertex and move in the X-Y plane relative to the screen, and not have it move in the Z-value when snapping to other 3D points. A lot of nurbs modeling is done with image underlays and it's important to move the points in the plane of the screen only. I've seen this as a preference in other programs.
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