KingChaos Posted May 29 Share Posted May 29 Hi, i got an "Object node" made by a marionette. It has the inputports of all named input-nodes in the marionette wrapper. so far so good. is there any Way to make the not needed Inputports diasappear? f.E. i got 3 pulldown inputselectors. After selecting the first pulldownoption, some other in pulldown 2 should not be "pickable" or make the third input disappear? can this node be somehow valved or anything else? BR KC Quote Link to comment
Pat Stanford Posted May 30 Share Posted May 30 I don't think there is a way to make not needed inputs not show. You could program the script to ignore those inputs when they are not needed. 1 Quote Link to comment
Antonio Landsberger Posted June 4 Share Posted June 4 On 5/29/2024 at 1:42 PM, KingChaos said: is there any Way to make the not needed Inputports diasappear? The question is: why do you have input ports, that you don't need. Please show us an example network within a wrapper and the wrapper from the outside. Quote Link to comment
KingChaos Posted June 4 Author Share Posted June 4 if i have a network which places cabinets along a polygon, behind each segment 1 cabinet. in the OIP i need for each segment popups for the (red) symbol to select which has to be there, i dont know how i only got the popups in the same count as the polygon segments has. Also wenn das Polygon 5 segmente hat, brauche ich auch nur 5 popups zum auswaehlen des symbols. Momentan habe ich das hart eingebaut, dass ich immer 6 segmente habe. Quote Link to comment
KingChaos Posted June 4 Author Share Posted June 4 Yes sry it sounds strange, they have to be dynamically on/off with condition fE. if i have a 1. selection what makes selection 2 invalide fE. Quote Link to comment
Marionette Maven Marissa Farrell Posted June 5 Marionette Maven Share Posted June 5 There was a hidden feature, that isn't reliable, where you could place a 2D locus on ports that you aren't using and it would hide them from exposure in the OIP. I haven't tested this recently and it's not documented as it's not a reliable method, but worth a shot if you'd like. Another option - you may be able to attach a pass node to the input node to hide it. Also untested, but I think it would work. Quote Link to comment
KingChaos Posted June 6 Author Share Posted June 6 but this pass node i cant deactivate by condition? Quote Link to comment
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