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Redshift - how to make metallic textures ?


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Hi !

I’m trying to use Redshift, because there are so much improvements with the last versions, that is starting to be really great.

I’ve got one big issue : the metallic textures.

I don’t manage to make the metallic textures working with redshift. The preview in the "edit texture" window is so much different with how it is rendered .

With Renderworks it is OK, bus the redshift, it looks like a mate painting.

 

Did I miss something ?

Is there a way to make a metallic texture with Redshift ?

Capture d’écran 2024-05-22 à 14.07.59.png

Capture d’écran 2024-05-22 à 14.10.04.png

VW-Redshift metal comparisons.vwx

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  • Vectorworks, Inc Employee
43 minutes ago, GatRed said:

Hi !

I’m trying to use Redshift, because there are so much improvements with the last versions, that is starting to be really great.

I’ve got one big issue : the metallic textures.

I don’t manage to make the metallic textures working with redshift. The preview in the "edit texture" window is so much different with how it is rendered .

With Renderworks it is OK, bus the redshift, it looks like a mate painting.

 

Did I miss something ?

Is there a way to make a metallic texture with Redshift ?

Capture d’écran 2024-05-22 à 14.07.59.png

Capture d’écran 2024-05-22 à 14.10.04.png

VW-Redshift metal comparisons.vwx 7.85 MB · 0 downloads

 

@GatRed Brushed effect won't show in Redshift rendering, what may help is to set Color to black in the Color shader setting.  We are actively working to remove differences between the various rendering modes moving forward.

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@Dave Donley,

Thank you for this crystal clear answer.

So, I encourage you and the Vectorworks development team to enhance the redshift render engine for those kind of details.

It is really really promising.

For architectures, reflections and transparencies and metallic / brushed aspects are really important to show materials in an image.

👍

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  • Vectorworks, Inc Employee

I change the render style to redshift exterior final to make a fair comparison between RS and Final Quality Renderworks, This is the rendering if I change to native RS material, with exactly the same parameters from the Edit Metallic Shader Dialog, can this be consider better?

redshift metal RS Native.PNGmetallic shader.PNG

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Sure it is better.

I don’t manage to do that with the Redshift exterior finall render style.

How do I make a "native RS material" ?

 

1 hour ago, dlopez-gutierrez said:

I change the render style to redshift exterior final to make a fair comparison between RS and Final Quality Renderworks, This is the rendering if I change to native RS material, with exactly the same parameters from the Edit Metallic Shader Dialog, can this be consider better?

redshift metal RS Native.PNG

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