Anthony Neary Posted May 21 Share Posted May 21 Apologies for the double post. I had posted this in entertainment but I should have posted it here instead. Hi all, for the life of me I can't figure out why lit fog is not working for me. - Background has lit fog engaged at 20% with smooth consistency - Background is assigned to the Render Style set for Redshift type - indirect lighting set as exterior 1 bounce for faster test renders - Lighting is set as Ambient Lighting 5% - Ambient occlusion on at 50% strength at 4' - shadows are engaged - textures are engaged - colors are engaged - denoise and camera effects not turned on - all of my lights right now are Spotlight objects - via the Edit Light menu - lights are all set to cast shadows, lights all set for soft shadows, lights all set for lit fog, not using emitter but just using the regular brightness, falloff set to smooth I can see the beams in the fog in OpenGL but they won't render in Redshift. I am at a total loss, but I must be doing something wrong somewhere. Thoughts? Thanks all. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted May 21 Vectorworks, Inc Employee Share Posted May 21 @Anthony Neary Can you send me a small copy of your file that shows the problem? Quote Link to comment
Anthony Neary Posted May 21 Author Share Posted May 21 14 minutes ago, Dave Donley said: @Anthony Neary Can you send me a small copy of your file that shows the problem? DM'd you. Thank you very much Dave. Quote Link to comment
Anthony Neary Posted May 21 Author Share Posted May 21 Putting an answer here for anyone else running in to the same "issue." Redshift needs a higher fog density than RW renders, so all I needed to do was increase the fog density. What also helped was setting spotlight instrument light settings to realistic falloff. 4 Quote Link to comment
wellebracht Posted June 6 Share Posted June 6 On 5/21/2024 at 7:30 PM, Anthony Neary said: Putting an answer here for anyone else running in to the same "issue." Redshift needs a higher fog density than RW renders, so all I needed to do was increase the fog density. What also helped was setting spotlight instrument light settings to realistic falloff. How does setting the spotlight instrument light setting help with redshift? I was under the assumption that the Spotlight instruments did not work with the Redshift renderer. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted June 6 Vectorworks, Inc Employee Share Posted June 6 Redshift can be used with Spotlight lighting devices. You may have brightness differences from one render mode to another. Quote Link to comment
wellebracht Posted June 6 Share Posted June 6 Ahh, my spotlight fixtures don't seem to appear in Redshift if IPR is active Quote Link to comment
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