I've had this issue come up a few times over my last few projects. I've previously managed to find work arounds but never solutions.
Can anyone tell me why my hardscape objects render as black polygons rather than the textures I've assigned them? I have tried different renderworks styles, changing the individual textures on specific faces of objects, editing the style to change the texture used and probably a few other things that have been forgotten in fits of desperation!
My only solution so far has been to use a top/plan view but that isn't an option when I'm trying to produce 3D renders. Please see attached pictures to see the difference.
Any help/thoughts/advice would be greatly appreciated.
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Smoore
Hi there,
I've had this issue come up a few times over my last few projects. I've previously managed to find work arounds but never solutions.
Can anyone tell me why my hardscape objects render as black polygons rather than the textures I've assigned them? I have tried different renderworks styles, changing the individual textures on specific faces of objects, editing the style to change the texture used and probably a few other things that have been forgotten in fits of desperation!
My only solution so far has been to use a top/plan view but that isn't an option when I'm trying to produce 3D renders. Please see attached pictures to see the difference.
Any help/thoughts/advice would be greatly appreciated.
Thanks in advance
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